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Real Esports => News => ข้อความที่เริ่มโดย: joliez ที่ 04 มิถุนายน, 2013, 07:44:21 pm

หัวข้อ: ตามมาติดๆ !! Dota2 อัพเดทแพทตามแมพใหม่ Dota 6.78b
เริ่มหัวข้อโดย: joliez ที่ 04 มิถุนายน, 2013, 07:44:21 pm
(http://i.imgur.com/2QxrJTu.jpg)

       แหมมม งานนี้น่าสนุกจริงๆสำหรับการแข่งขันใหญ่อย่าง TI3 ที่ทาง Valve เซอไพร์สเหล่าทีมต่างๆโดยการอัพเดทแพทใหญ่ตามแมพใหม่ของ DotA 6.78b ซึ่งแพทนี้มีการปรับเปลี่ยนสมดุลเยอะมากๆ (แต่จริงๆหลายๆอย่างปรับสมดุลและน่าสนใจมากๆ) ซึ่งการปรับตามในครั้งนี้เราน่าจะได้เห็นรูปแบบแผนใหม่ๆอย่างแน่นอน เราไปดูรายละเอียดกันว่าปรับอะไรกันบ้าง

อัพเดท DotA 6.78b : http://www.playdota.com/changelogs/6.78b
Download Map : http://www.getdota.com/

โค๊ด: [Select]
BALANCE
- Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
- Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
- Ancient Apparition: Ice Blast base AoE increased from 225 to 275
- Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
- Batrider: Vision decreased from 1800/800 to 1400/800
- Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
- Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
- Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodseeker: Bloodrage dispels the target before applying its buff
- Bloodseeker: Rupture damage is now HP loss
- Bounty Hunter: Track manacost from 70/60/50 to 50
- Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
- Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
- Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
- Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
- Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
- Clockwerk: Power Cogs no longer knock back magic immune units
- Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
- Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
- Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
- Dark Seer: Vacuum cooldown increased from 22 to 24
- Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
- Dazzle: Shallow Grave can now be cast on magic immune allies
- Death Prophet: Movement speed decreased from 285 to 280
- Death Prophet: Silence AoE increased from 200/275/350/350 to 350
- Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
- Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
- Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
- Disruptor: Thunder Strike AoE increased from 200 to 240
- Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
- Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
- Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
- Earthshaker: Turn rate improved from 0.4 to 0.6
- Earthshaker: Fissure range increased from 1200 to 1300
- Earthshaker: Echo Slam now considers illusions as heroes
- Elder Titan: Ancestral Spirit vision type from Flying to Ground
- Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
- Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
- Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
- Gyrocopter: Flak Cannon cooldown increased from 20 to 30
- Huskar: Base Strength increased by 3
- Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
- Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
- Huskar: Removed from Captain's Mode
- Invoker: Alacrity manacost decreased from 100 to 75
- Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Invoker: Ghost Walk cooldown decreased from 60 to 35
- Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
- Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
- Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
- Juggernaut: Omnislash no longer jumps on Tombestone Zombies
- Keeper of the Light: Base Strength decreased by 2
- Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
- Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
- Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
- Lich: Chainfrost bounce count increased from 7 to 10
- Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
- Lina: Attack range increased from 625 to 635
- Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
- Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
- Lone Druid: Spirit Bear now has its HP drained by Armlet when active
- Lone Druid: Spirit Bear bounty increased from 100 to 300
- Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
- Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
- Medusa: Stone Gaze Reworked

Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200

Note: Kills illusions instead of petrifying them

- Medusa: Removed from Captain's Mode
- Meepo: Innate magic resistance increased from 25% to 35%
- Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Mirana: Starfall will choose a new target for the second star if the first died before impact
- Morphling: Base attack time improved from 1.7 to 1.6
- Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
- Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
- Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
- Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
- Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
- Omniknight: Added Aghanim's Scepter (Global and affects buildings)
- Outworld Devourer: Movement speed increased from 310 to 315
- Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
- Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
- Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
- Pugna: Nether Blast structure damage increased from 33% to 50%
- Pugna: Decrepify can now target Tombstone
- Razor: Eye of the Storm duration increased from 20/25/30 to 30
- Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
- Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
- Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
- Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
- Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
- Shadow Demon: Base Intelligence decreased by 3
- Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
- Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
- Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
- Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
- Silencer: Global Silence now affects sleeping units
- Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
- Skeleton King: Reincarnation slow now affects attack speed as well
- Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
- Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
- Slardar: Bash damage type from magical to physical
- Slardar: Sprint cooldown decreased from 40 to 28
- Sniper: Shrapnel AoE increased from 360 to 400
- Spirit Breaker: Charge of Darkness will now also Greater Bash its target
- Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
- Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
- Timbersaw: Base Strength increased by 3
- Timbersaw: Int growth increased from 1.8 to 2.4
- Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
- Timbersaw: Chakram move speed increased from 800 to 900
- Tiny: Toss cooldown decreased from 10 to 9
- Tiny: You can now Toss units to Runes
- Treant Protector: Leech Seed slow increased from 24% to 28%
- Treant Protector: Leech Seed's healing effect no longer ends when the target dies
- Troll Warlord: Battle Trance cooldown increased from 20 to 30
- Troll Warlord: Battle Trance duration decreased from 10 to 7
- Tuskar: Snowball cooldown decreased from 24 to 21
- Undying: Soul Rip cast range increased from 650 to 750
- Ursa: Fury Swipes duration increased from 6 to 15
- Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
- Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
- Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
- Viper: Corrosive Skin affects any damage source not just regular attacks
- Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
- Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
- Witch Doctor: Maledict cast range increased from 400 to 525

- Drums of Endurance: Recipe cost increased from 750 to 800
- Armlet of Mordiggian: HP regen decreased from 8 to 7
- Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
- Black King Bar: Magic Immunity now has a 6th level of decrease
- Blade Mail: Armor increased from 5 to 6
- Blade Mail: Damage Return cooldown decreased from 22 to 17
- Blink Dagger: Cooldown decreased from 14 to 12
- Bloodstone: Initial charges increased from 6 to 8
- Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
- Bottle: While empty, causes couriers to move 30% slower
- Courier: Courier no longer block neutral creeps from spawning
- Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
- Dagon: Recipe cost decreased from 1300 to 1250
- Dust of Appearance: Now stacks in inventory
- Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
- Ethereal Blade: Self or ally cast duration increased to 4 seconds
- Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
- Force Staff: Recipe cost decreased from 1000 to 900
- Gem of True Sight: Gem can no longer be destroyed
- Gem of True Sight: Gold cost increased from 700 to 850
- Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
- Linken's Sphere: Cooldown decreased from 20 to 17
- Medallion of Courage: Cast range increased from 800 to 1000
- Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
- Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
- Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
- Null Talisman: Recipe cost decreased from 145 to 135
- Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
- Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
- Quelling Blade: Cast range increased from 100 to 350
- Radiance: Burn damage increased from 45 to 50
- Sange and Yasha: Minor changes to stats
- Sentry Ward: AoE decreased from 950 to 800
- Shadow Amulet: Fade time decreased from 2.6 to 2.4
- Shadow Blade: Damage decreased from 30 to 22
- Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
- Shiva's Guard: Attack Speed reduction increased from -30 to -40
- Stygian Desolator: Corruption armor reduction increased from 6 to 7
- Veil of Discord: Discord AoE increased from 550 to 600

- Captain's Mode bans changed from 2/3 to 2/2/1
- Captain's Mode picks changed from 3/2 to 2/2/1
- Adjusted ban/pick/reserve times Captain's Mode

- Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
- 4 hero XP bonus changed from 15+6*Level to 20+5*level
- 5 hero XP bonus changed from 10+5*Level to 15+4*level
- Level 11 XP requirements reduced from 6500 to 6000
- Level 12 XP requirements increased from 7700 to 8200
- Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

- Buy back cooldown increased from 5 to 6 minutes
- Level 1 and Level 2 towers armor increased from 18 to 20
- Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
- Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

- Backdoor protection now also reduces incoming damage by 25%
- Siege units HP increased from 500 to 550

- Repicking a randomed hero now re-adds the hero to the pool
- Swapping a hero that you randomed now costs you 100 gold

BUGS
- Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
- Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

AUDIO
- Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

VISUAL
- Mirana: Reduced arrow size by 10%
- Mirana: Reduced arrow saturation
- Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do


เรามาดูภาพบางอย่างที่ปรับใน Dota2 กันครับ

(http://i.imgur.com/nep86HK.jpg)
สกิล Mortal Strike (สกิลที่ 3 ใหม่ของ Skeleton King) เมื่อกดใช้ใส่เป้าหมาย ศัตรูจะโดนลด HP และเราจะได้ HP เพิ่มขึ้นเป็นการชั่วคราว (ความแรงเท่ากัน คิดจาก MaxHP ของเป้าหมาย) อย่างไรก็ตามสกิลนี้ไม่สามารถทำให้เหยื่อตายได้ และเมื่อครบ 7 วินาทีค่า HP จะถูกส่งกลับคืนเจ้าของด้วย การอัพสกิลนี้จะมีเอ็ฟเฟ็คท์ติดตัวทำให้เรามีโอกาสโจมตีติด Critical ด้วยเพียงแต่เอ็ฟเฟ็คท์ติดตัวนี้จะไม่ทำงาน ระหว่างที่เราใช้สกิลนี้ดูด HP ของศัตรูมาอยู่

(http://i.imgur.com/eS1NwSo.jpg)
Omniknight เมื่อใช้ Aghanim’s Scepter : Guardian Angel แสดงผลทั้งแผนที่ และมีผลกับสิ่งก่อสร้าง (ทั้งการป้องการและการ Regen)

(http://i.imgur.com/WxUqnTY.jpg)
สกิล Stone Gaze (สกิลใหม่ของ Medusa) ศัตรูทุกตัวที่หันด้านหน้ามาทาง Medusa (ไม่ว่า Medusa จะหันไปทางไหนก็ตาม) เหยื่อจะโดนลด Attack, Movespeed และหมุนตัวช้าลง 50% ทันที และหากศัตรูยังหันหน้ามาทาง Medusa ครบ 2 วินาที เหยื่อจะโดน Disable, โดนโจมตีแบบ Physical แรงขึ้น แต่มี Magic Resistance เพิ่มขึ้นด้วย